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Skyrim Review

The Elder Scrolls V: Skyrim

Release Date: November 11th, 2011
Genre(s): Action RPG
Publisher(s): Bethesda Softworks
Developer(s): Bethesda Game Studios
Multiplayer: None
Co-op: None

New Skyrim Patch 1.5 Includes Killcams

Posted by Peter Carpenter | 15 Mar 2012 |

See death from new angles.

Bethesda announced today that the 1.5 Patch for Skyrim is now available for beta update on Steam, and coming soon for consoles.

Skyrim Patch 1.5 Includes Killcams.

The latest patch includes plenty of bug fixes, but also introduces some new gameplay features such as killcams for ranged weapons and spells. Watch your victim die in slow motion, from all new angles. It’s pretty cool as you can see in the video below the patch notes. Not only are there new killcams though, they are also adding in some new kill moves and animations for melee attacks, including body slams and a belly to back suplex. I guess that Macho Man Dragon mod must have inspired them.

UPDATE 1.5 (all platforms unless noted)


      – New cinematic kill cameras for projectile weapons and spells
      – New kill moves and animations for melee weapons
      – Shadows on grass available (PC)
      – Smithing skill increases now factor in the created item’s value
      – Improved visual transition when going underwater
      – Improved distance LOD transition for snowy landscapes



      – General crash fixes and memory optimizations
      – Fixed issue with Deflect Arrows perk not calculating properly
      – In “A Cornered Rat,” the death of certain NPCs no longer blocks progression
      – Fixed issue where Farkas would not give Companion’s quests properly
      – Fixed crash when loading saves that rely on data that is no longer being loaded
      – Followers sneak properly when player is sneaking
      – Fixed issue with weapon racks not working properly in Proudspire Manor
      – Arrows and other projectiles that were stuck in objects in the world now clean up properly
      – Fixed issue where “Rescue Mission” was preventing “Taking Care of Business” from starting properly
      – Fixed issue where certain NPCs would fail to become Thieves Guild fences
      – Fixed issue in “Diplomatic Immunity” where killing all the guards in the Thalmor Embassy before starting the quest would break progress
      – In “Hard Answers,” picking up the dwarven museum key after completing the quest, no longer restarts the quest
      – Killing Viola before or after “Blood on the Ice” no longer blocks progression
      – Fixed issue where Calixto would fail to die properly in “Blood on the Ice”
      – In “Waking Nightmare” fixed occasional issue where Erandur would stop pathing properly
      – Fixed issue where letters and notes with random encounters would appear blank
      – Fixed rare issue where dialogue and shouts would improperly play
      – Lydia will now offer marriage option after player purchases Breezehome in Whiterun
      – Fixed issue where if player manually mined ore in Cidhna Mine, jail time would not be served
      – Fixed rare issue with skills not increasing properly
      – Fixed issue where the Headsman’s Axe did not gain proper buff from Barbarian perk
      – In “A Night to Remember” it is no longer possible to kill Ysolda, Ennis or Senna before starting the quest
      – Fixed issue with the ebony dagger having a weapon speed that was too slow
      – Fixed issue with “The Wolf Queen Awakened” where backing out of a conversation with Styrr too soon would block progress
      – The third level of the Limbsplitter perk now properly improves all battle axes
      – Fixed a rare issue where Sanguine Rose would not work properly
      – In “Tending the Flames” King Olaf’s Verse will no longer disappear from explosions


Check out the video below to see killcams in action.

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  • Adam

    I`ve said it before and i`ll say it again. Bethesda does a great job with their patches.

    • chalky

       you obviously don’t remember fallout 3 or oblivion…they are still broke!

  • Ray

    so if i have 100 Smithing and i craft Dragonbone armor, it will be better than it was without this upcoming patch? sounds pretty awesome, same with killcams and all those bug fixes 😀