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Halo 4 Review

Halo 4

Release Date: November 6th, 2012
Genre(s): First Person Shooter
Publisher(s): Microsoft
Developer(s): 343 Industries
Multiplayer: 2-16 Player Online
Co-op: 2-4 Player Online and Local
Score
10/10

Halo 4 Longbow Multiplayer Map Detailed

Posted by Scott Grant | 28 Jun 2012 |

Put the winter tires on the Warthog.

Today, 343 Industries are giving us a good look at one of the upcoming multiplayer maps that will be included with Halo 4. Longbow is a launch base located in the northern part of the planet Concord. This map will feature both indoor and outdoor foot combat as well as a large dose of vehicular combat.

Halo 4 Longbow Multiplayer Map

 

343 had this to say about Halo’s newest winter-themed map:

From Sidewinder to Containment to Snowbound to Avalanche, Halo has a long multiplayer map history speckled with various virtual snow-filled expanses. That history continues into Halo 4 with Longbow.

The goal of Longbow was to create a playspace that showcases one of our new (and unannounced) game modes. Early in development, we considered several options, including making it something like a big Arecibo-type telescope built into a valley.

We experimented with having extremes of Fire and Ice on opposite sides, but ultimately decided a glacier theme fit better with the spectrum of themes from other maps. The look and feel really took off from there to be distinctive and atmospheric.

We wanted a big engineering effort that connected to the war or the resources needed for the UNSC, so when looking at the designers’ initial idea for the map from the top, we began thinking of a Y-shape or loop shape that accommodated this single big machine—a magnetic launcher that works on similar principles as a MAC Cannon. It was an interesting case of trying to make a symmetrical map area feel natural and almost accidental, while still telling an epic sci-fi story.

I’m liking the look of this one, what do you think? Check out the full gallery below:

[nggallery id=155]

 

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  • http://www.thecontrolleronline.com/ Peter Carpenter

    It’s nice to see that this one will support vehicles. Can’t wait to see more maps.