Long Road Ahead.
Another two months have passed and that means it’s time for another episode in Telltale’s The Walking Dead game, with Episode Three: Long Road Ahead hitting consoles and PC this week. Even though the release times have unfortunately gone from the initially announced once a month to every two months, I’ve still really enjoyed the game so far so I was more than excited to finally jump into the third episode.
This review will focus solely on the content in Episode Three, but you can read Scott’s review of Episode One here to learn more about the game in general.
Episode Three picks up with the survivors still holding out in the Motel, but realizing that their time there is dangerously coming close to an end after barely surviving the bandit attack at the end of Episode Two. Lilly wants to stay and try to make it work but Kenny wants to hit the open road in the RV and make a break for Savannah, where he wants to escape on a boat. This puts Lee back in the middle of their power struggle but it’s not long before the survivors are forced to leave the Motel and take their chances in the RV.
Things get very heated in this episode, with accusations of a traitor in the group, and your decisions of who to save and who to kill coming back to haunt you at every turn. With such a large group and the dark nature of the story, there is bound to be some deaths, but Episode Three throws a lot at you around the middle of it and things will never be the same. I’m not going to spoil any specifics, but the group is put in some very difficult situations and you have to make some of the hardest choices, with the most severe consequences yet.
Much like the previous episodes, Episode Three still features noticeable delays in the voice overs, but it also brings a few new technical issues with it. Without spoiling anything, there is a scene where Katjaa is holding Duck, but in the middle of it he disappears, yet she was still supposed to be holding him, with her arms still clutched around him. Then after the scene I was still able to move the cursor over her and talk to her, but she was nowhere to be seen either. After moving on and talking to a few other people, they eventually showed up again. There was another scene where I exited a train car and instead of being able to walk along the side of the train car, the camera would just spin around and I couldn’t move. I had to reload the game and replay a whole section and then it worked properly after exiting the train.
These issues may not happen to everyone, but they did to me and I find it even more annoying in The Walking Dead as I get so caught up in what I’m doing, that these breaks in the game really ruin the moment.
There are still no multiplayer or cooperative modes in The Walking Dead.
If you’ve already bought and played the first two episodes then of course you’re going to want to pick up Episode Three, and you won’t be disappointed with the next piece of the story. At this point the group is extremely volatile and the wrong decision could mean the difference between saving a life or watching someone close to you die. Telltale has so far done a wonderful job of creating a new and interesting story in The Walking Dead universe, but I wish they speed things up and stop waiting so long between episodes.
Release Date: August 29th, 2012
Price: 400 MS Points ($4.99)
Available On: XBLA, PSN, PC