Classic RTS action.
Bluegiant Interactive’s second effort is a sci-fi RTS that should feel very familiar to old-school fans of the genre. Tryst will bring you back to the days when strategy games were more simple, player focused affairs. For all its claims to be different from other strategy games, this familiarity might actually be Tryst’s saving grace. Promising fast paced multiplayer and unique gameplay elements, Tryst wants to be your new favorite competitive strategy game but never really reaches the level of passion that the name suggests.
Tryst starts out with a short single player campaign that sets up the back story of the game, and serves to introduce you to the game’s two factions. You’ll start out playing as the Humans who have gone to distant planets in search of resources following an economic collapse. They’ll meet up with the Zali, an alien race with similar goals. The two races seem to coexist peacefully for a time, but following a few Human rebellions it is soon discovered that the Zali are moving in on their territory. Things heat up quickly, and the battles begin.
After the first mission, which involves saving groups of soldiers who are pinned down to increase your ranks, you’ll be able to start building new buildings and units using the available resources; energy and ore. Resource gathering is simplified, with each player starting with an energy producing, and an ore producing building. You can speed up resource collection by capturing other resource buildings outside of your main base. I found this approach a little frustrating, since you’re often simply standing around waiting for resources to come in, rather than being able to increase your gathering efforts beyond a certain point.
I did, however, enjoy the simple structure of the units and buildings that will be available to you. Tryst makes it easy to pick out the path to your chosen strategic units and buildings by not cluttering things up with a ton of different options. Both factions allow for infantry, vehicle and air units and you will be able to build extra buildings that open up new types of units in each of those three categories.
To further your chosen unit types, you can use the A.R.M system; a sub system which allows you to research certain upgrades and abilities for each of your units. Instead of building starting units, then building stronger units as they become available you can just upgrade your existing army as it stands. The campaign also builds on your choices by offering diverging paths at certain points. Do you save the medics so you can heal your existing units, or do you save the operatives to up your firepower?
Aside from the campaign, Tryst also offers offline skirmishes that put you in the multiplayer maps against AI opponents.
Competitive multiplayer is where Bluegiant wants you to spend most of your time playing Tryst. You’ll be able to head online with up to eight people at a time to battle it out on a series of maps that are peppered with resource extraction buildings and environmental hazards. Tryst is a decently fun competitive game, even if it doesn’t offer a particularly revolutionary or unique experience.
Worth mentioning is the fact that you can not only play with a mix of player and AI opponents, but AI will also take over for anyone who disconnects or quits a match before it ends. These are a couple of nice touches that get overlooked all too often.
Tryst offers a new take on familiar RTS gameplay, backed by a solid online system and the Steam platform. If you can get a few friends together to play this one online it can be fun but if you’re looking for a mostly solo game you’ll probably be done with this one pretty quickly. For the price, Tryst isn’t bad but it isn’t great either.
Available On: Steam