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Ghost Recon Future Soldier Review

Ghost Recon Future Soldier

Release Date: May 22nd, 2012
Genre(s): Third-Person Shooter
Publisher(s): Ubisoft
Developer(s): Ubisoft Paris
Multiplayer: 2-12 Player Online
Co-op: 2-4 Player Online, 2 Player Offline

Ghost Recon Future Soldier Khyber Strike DLC Review

Posted by Scott Grant | 12 Oct 2012 |

Strike to the heart.

Ghost Recon Future Soldier Khyber Strike DLCOne of my personal favorite, and one of the most underrated, games where competitive multiplayer is concerned is Ghost Recon: Future Soldier. It’s also pretty high on my list of games I wish I had more time to play so I’m always excited to have a reason to jump back in for a few matches. Today’s excuse is the release of the new Khyber Strike DLC which adds a few new maps to multiplayer, along with a new mode. Let’s check it out.

What You Get

Khyber Strike brings you three new multiplayer maps, with the first one I encountered being Palace. Palace is, like the name says, a sprawling complex of buildings that open into a number of different courtyard areas. The buildings offer tight stairways and hallways for some intense, close quarter firefights while crossing any of the courtyards takes patience and good use of gadgets and cover.

Transit is a recreation of a Russian subway station, and a big one at that. Both sides of the upper platform give you large open areas, with lots of low cover, but the walls that cover the train tracks cut the map off from long range snipers. That’s the kind of layout I can get behind. Transit suddenly becomes almost twice as big when you realize you can can access the lower level, under the main train platform, to try to flank the enemy’s base. Also, watch out for trains.

Ghost Recon Future Soldier Khyber Strike Transit

My favorite kind of transit strike.


Switchback, the last map, is probably the least interesting of the three maps, in that it’s urban setting reminds me of a lot of the maps that shipped with Ghost Recon Future Soldier. It does, however, lend itself well to the new Takeover game mode by allowing multiple approach vectors for both capture points and forcing you to work together.

Takover, the new multiplayer game mode that is added with the Khyber Strike DLC, more closely resembles a classic Team Deathmatch type of game than any of the other modes available yet. Each team has one capture point, near their base, and capturing the enemy team’s objective will earn your team a score bonus while you control it. Players who were disappointing that GRFS didn’t ship with a straight Team Deathmatch option will really enjoy this new mode.

Ghost Recon Future Soldier Khyber Strike Palace

Save the king.


Finally, the Khyber Strike DLC pack adds a new Guerrilla mode map called Village. As the name suggests, Village has a number of small houses with a dirt road running through the middle. The rainy atmosphere was interesting for a change and the multiple small buildings will make for a challenging round of Guerrilla by giving the enemies a number of places to hide.


With three great Multiplayer maps, a fun new mode, and a decent Guerrilla mode map I would recommend dropping the $10 for the Khyber Strike DLC. It isn’t often that you enjoy every map when a game releases a map pack, but the Khyber Strike DLC delivers.

Release Date: October 9th, 2012
Price: $9.99

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