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Halo 4 Review

Halo 4

Release Date: November 6th, 2012
Genre(s): First Person Shooter
Publisher(s): Microsoft
Developer(s): 343 Industries
Multiplayer: 2-16 Player Online
Co-op: 2-4 Player Online and Local
Score
10/10
Feature Request #9: Bring Back Campaign Scoring In Halo 4 -

Feature Request #9: Bring Back Campaign Scoring In Halo 4

Posted by Peter Carpenter | 13 Nov 2012 |

Why was it removed in the first place?

If you’re like us and loved the option to turn on scoring in previous Halo campaigns, then you were probably just as disappointed to find out that Halo 4 would not feature any scoring options in its campaign. There are a few other notable things missing from Halo 4 as well, such as Team SWAT and the Competitive Skill Ranking system, but 343 Industries have already addressed those and confirmed that they are indeed on the list of features being added to the game. I haven’t seen anything about whether or not Campaign Scoring is on that list, so this is my feature request to have it added.

Not being able to turn on scoring in the campaign isn’t a devastating loss to the game, but it’s definitely something that we’ve come to love in the past few Halo games and we miss it. For those who may not have ever turned it on, the scoring feature could be used as a Team or Free For All and would give you points for each of your kills based on the enemy type, which would then be multiplied based on the how you killed them, the difficulty you were playing on and which Skulls, if any, you had enabled. You would lose points for dying and the quicker you beat the level, the higher your time bonus would be. It would also give you medals just like in multiplayer for things like multi-kills, headshots, splatters and more, which are much more satisfying when you see the icons pop-up on the screen.

The other cool part about campaign scoring is that after you completed a level you would get a carnage report, similar to what you see after each multiplayer match, with your score, number of kills, deaths and assists and even a breakdown of how many of each enemy you killed and what medals you earned. I’m always looking through the carnage reports to see how well I did after a multiplayer match and I really liked getting these details during the campaign as well. This has been a part of my halo experience since Halo 3 and its absence in Halo 4 is disappointing.

Whether you wanted to compete for the high score against your friends or as a team while playing the campaign cooperatively, or if you just love getting points and medals even when playing solo, the scoring feature provided an extra layer of fun while also increasing the replay value of the campaign. To me, it’s just not quite the same without it in Halo 4. I don’t know why 343 Industries removed it, or if they already have a plan to add it in later, but what I do know is that I want it back. I’m excited for Team SWAT and the Competitive Skill Ranking system will be great to have, but campaign scoring is definitely the next thing on my Halo 4 wish list.

What about you? Is campaign scoring something you turned on in past Halo games? Would you like to see it back in Halo 4 as well? Let us know the comments below.

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  • James C. Pecke

    I think it’s removal was a really bad move on 343 Industries’ part. I find it extremely annoying to play the campaign without it on account of it being one of the ways I confirmed that an enemy I was shooting at had already been killed.Not only that, but the carnage reports afterward are invaluable if you’re trying to improve on your weak points.