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Halo 4 Review

Halo 4

Release Date: November 6th, 2012
Genre(s): First Person Shooter
Publisher(s): Microsoft
Developer(s): 343 Industries
Multiplayer: 2-16 Player Online
Co-op: 2-4 Player Online and Local
Score
10/10

Halo 4 January 21st Matchmaking Update Brings in Forge Maps

Posted by Scott Grant | 17 Jan 2013 |

A sense of community.

The Holidays are over and it’s time to get back into the War Games with a brand new Matchmaking update to Halo 4. If you’re a Forgemaster, this one may be of interest to you.

Halo 4 Community Forge Test Matchmaking Update

 

With the January 21st Matchmaking Update, 343 Industries will be bringing in the new “Community Forge Test” playlist. In here you’ll be able to try out, and provide feedback on, a number of maps created by the community. Working the bugs out of these maps will be the main focus of this playlist so these maps can be brought into regular rotation. Community Forge Test will offer a variety of 4-on-4 game types so you can really put these maps through their paces.

This week’s update will also bring in two new Specializations:

Pioneer: Spartan optimization for deployment into uncharted, hostile territory (such as uncolonized worlds or Forerunner constructs like Requiem) for the purpose of gathering and relaying information. The Fast Track armor mod allows Spartans to gain more experiential data from each encounter, effectively ranking up more quickly during the process.

Pathfinder: Spartan optimization for deep, unconventional deployment within unknown enemy territory and with little to no assistance from command. The Gunner armor mod decreases the time of weapon overheat when occupying a vehicle weapon position, and increases Spartan speed while carrying a detached turret.

The break has been nice, but now it’s time to get back to taking care of business on the UNSC Infinity.

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  • Lboggie92

    How do you upload your forge maps to the community?