Dinosaurs are back!
Lukewarm Media announced this week that they are hard at work on a follow-up to their Indie PC Shooter, Primal Carnage, that will be released on PC and the Playstation 4 next year.
Instead of staying with the multiplayer only format of the original game, Primal Carnage: Genesis is being designed as an episodic, single player only adventure. Yeah, I was surprised too. Writing on the Official Playstation Blog, Lukewarm Media’s Founder and Game Director, Ashton Andersen, had this to say about the new direction of the series:
“In the early stages of development, it became clear that we wanted Primal Carnage: Genesis to champion an immersive story driven experience. How do we tell that story? We looked into several different storytelling methods and happened upon the episodic approach. It was a difficult decision for us, given the relative newness of episodic storytelling.
Ultimately, the episodic method ended up being the clear victor due to the versatile nature of creating a story episode by episode. It allows us a lot of wiggle room, because one unique advantage of the episodic model is the ability for player feedback from the first episode to affect the development of the following episodes. Do players want to see more of a certain mechanic? Maybe people didn’t like playing a certain segment of the game, thus steering our focus elsewhere.”
I had some fun with Primal Carnage, so I’m interested to see what it can do as a single player game. Plus, it looks quite nice running on the Unreal Engine 4. We’ll have more on Primal Carnage: Genesis as new details are released. For now, check out the debut trailer below.