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Halo 4

Release Date: November 6th, 2012
Genre(s): First Person Shooter
Publisher(s): Microsoft
Developer(s): 343 Industries
Multiplayer: 2-16 Player Online
Co-op: 2-4 Player Online and Local

Competitive Skill Rank Comes to Halo 4 On Monday

Posted by Scott Grant | 04 Apr 2013 |

Just in time for the Castle Map Pack.

It’s the moment you’ve all been waiting for, ever since Halo Reach ditched the numbered, up and down, skill ranking. 343 are bringing Competitive Skill Rank back to Halo 4.

Halo 4 Competitive Skill Rank


Starting on Monday, April 8th, each Halo 4 player will be assigned a separate, numbered, rank, from 1-50 that will go up and down based upon your performance in multiplayer, matchmaking, games.

343 Industries explain how the ranks will be calculated by saying, “There are two different ways we calculate your CSR. CSR is closely based on your TrueSkill rank, which ensures that you’ll be ranked – and matched – against opponents of comparable skill. Your CSR is dependent upon your personal performance as well as the rank of those you play with. While several playlists will use a win/loss system to determine whether or not you rank up, others will use individual scoring, which will rank you based on your performance against everyone in the match, teammates included. In some playlists, you’ll rank up faster than others – these vary in order to create the most optimal experience for each playlist.”

Individual scoring will be in play on Infinity Slayer, Big Team Infinity Slayer, Rumble Pit, Multi-Team, Team Action Sack, Flood, Team Snipers, Regicide, and SWAT. Team scoring will be used on Castle Team DLC, Team Objective, Capture the Flag, Dominion, Team Throwdown, Team Doubles, and Grifball.

Look for CSR on your Halo 4 Service Record, along with the Castle Map Pack, on April 8th.

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  • BF3 is better


  • WhyTakeSoLong


  • Ranger2654

    343 should add some new armor you unlock via competitive combat rank

  • jor