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Defiance Review

Defiance

Release Date: April 2nd, 2013
Genre(s): MMO / Third Person Shooter
Publisher(s): Trion Worlds
Developer(s): Trion Worlds
Multiplayer: 2-64 Player Online
Co-op: 2-4 Player Online
Score
7/10

Defiance Devs Apologize for Launch Issues with Boosts

Posted by Scott Grant | 11 Apr 2013 |

Make up for lost time.

If you’ve been playing Defiance, or if you’ve read our review, you probably know that its first week didn’t exactly go as smoothly as planned, but today Trion Worlds are trying to make amends.

Defiance Massive Co-op

Your character will be getting a few boosts, for your troubles, and here is the full message from Executive Producer, Nathan Richardsson:

Like in all relationships, it’s give and receive. We’ve asked a lot of you lately, going through some difficult times during our launch. While you’ve been very understanding and patient with us, we still feel we can do more. More than addressing the issues with servers, improving the client, deploying patches and preparing a long road of massive free (and paid) DLCs, more than evolving the future of Defiance with you.

You might have had disconnects, unable to log in early on, long time to patch, wrong keys, pre-order items missing or simply had to read through my blogs while waiting for the servers to come up after code deployments.

It’s been rough, we know. So your account now has a gift from us, to you. To make good, to show you that we really appreciate what you’ve gone through with us. It includes;

• Exclusive Launch-Only In-Game Title: Daredevil

• 1-Week Weapons Skill Boost

• 1-Week Scrip Boost

• 1-Week Loot Boost

• 1-Week XP Boost

We hope this shows you that we do appreciate you on this journey of Defiance, trying out something new, trying something different. The first episode is on Monday and honestly, we’re pretty excited doing something that hasn’t been done before. Well, the brutal honesty is that we don’t know what to feel. Scared, excited, nervous, giddy, ecstatic. Normal, I think. I’ll tell you after the weekend.

Until next time Arkhunter, may your skills continue to be mad and your aim true.

Nathan Richardsson

Executive Producer Defiance

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