Roll for initiative, suckas!
One of Borderlands 2’s most polarizing characters is back and, this time, she’s in control of one of the strangest stories you’ll ever be a part of. The Tiny Tina’s Assault On Dragon Keep DLC is the last add-on in the Borderlands 2 season pass and Gearbox are looking to go out with a bang this season. We all wish we were able to take more time out of our day to just play a game with friends and Tiny Tina is here to make sure we all do just that. Or else.
Tiny Tina’s Assault On Dragon Keep takes place inside the head of the young psycho herself, as the crew from the first Boderlands game play a round of Bunkers and Badasses to pass the time while the Borderlands 2 cast is off screen, working over a Hyperion spy for information. Bunkers and Badasses is, of course, Pandora’s version of the classic tabletop role playing game, Dungeons and Dragons.
The setting is one of the most all-around comical of any in Borderlands 2 as it mimics a fantasy adventure setting, while still sticking to the same visual style as the rest of the Borderlands universe, with an unhealthy does of Tiny Tina’s brain thrown in. As you set off to save the queen and bring light back to the land, Tiny Tina will berate the players, offer nonsensical explanations for just about everything, change the look of an area on a whim, and change how the story plays out in mid-stride.
The crazy story, ever changing setting, and the return of a number of old friends and enemies make this the most enjoyable piece of story you’ll play through in any of the Borderlands games. I was a big fan of Captain Scarlett’s and Sir Hammerlock’s DLC, but Tiny Tina’s story easily takes the cake. If you’ve ever played Dungeons and Dragons in real life you’ll find a lot of the dialogue, and set pieces, extremely funny but the inexperienced are never left out. Tina even manages to poke fun at the fact that, in the past, some misguided souls suggested that her character was racist.
As you play through the main questline, which will take you around seven to eight hours, you’ll notice that there is a good portion of the map that you aren’t covering. This space is, of course, reserved for the many, many side quests you can complete during your time in this add-on. I didn’t get a chance to play every one, but it’s safe to say that the side quests could easily double the time you spend in Tiny Tina’s Assault on Dragon Keep.
I don’t want to give away any of the actual story, but Dragon Keep wraps up with one of the better endings I’ve ever witnessed and manages to perfectly mix some emotion into the silly story and end it all with one hell of a reference to the main story.
Like the rest of Borderlands 2, Tiny Tina’s Assault on Dragon Keep is best played with friends and, as always, four players can play every minute of this new adventure.
If you’re a Borderlands 2 Season Pass holder, Tiny Tina’s Assault on Dragon Keep is absolutely the icing on that particular cake. If you’re not, and you decide to buy just one Borderlands 2 DLC, make it this one. Tiny Tina and crew show that Borderlands 2 still has some life left in it when Gearbox could have coasted through the last add-on with minimal effort while presumably focusing on future projects. For $9.99 you get more content, and more fun, than many full games and that is how DLC should be.