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Halo 4 Review

Halo 4

Release Date: November 6th, 2012
Genre(s): First Person Shooter
Publisher(s): Microsoft
Developer(s): 343 Industries
Multiplayer: 2-16 Player Online
Co-op: 2-4 Player Online and Local
Score
10/10

Halo 4 Weapon Tuning Update is Live

Posted by Scott Grant | 04 Jun 2013 |

Big changes are coming to Halo 4 multiplayer.

Starting today, 343 Industries have brought some significant change to the way you’ll be playing Halo 4 multiplayer. These changes come in the form of a sweeping update to weapon tuning.

Halo 4 Weapon Tuning Matchmaking Update

 

Halo 4′s weapons will be tweaked in the following ways:

Battle Rifle

  • The Battle Rifle damage has been increased. The Battle Rifle is now capable of killing in four bursts.
  • The Battle Rifle rate of fire has been slightly decreased.
  • The Battle Rifle red reticle range (range at which auto-aim benefits kick in) has been decreased.
  • Two bursts from a Battle Rifle followed by a melee will now kill an opponent (2-shot melee).

Carbine

  • The Carbine damage has been increased. The Carbine is now capable of killing in seven rounds.
  • The Carbine accuracy has been increased (projectile spread decrease).
  • The Carbine red reticle range has been decreased.

LightRifle

  • The LightRifle zoomed rate of fire has been increased.
  • The LightRifle un-zoomed rate of fire has been slightly decreased.
  • The LightRifle red reticle range has been increased to match the updated DMR range.

DMR

  • The DMR red reticle range has been slightly decreased.

Assault Rifle

  • The Assault Rifle damage has been slightly increased. The Assault Rifle now kills in three less rounds.
  • The Assault Rifle auto-aim angle has been reduced.
  • The Assault Rifle projectile spread has been decreased.

Storm Rifle

  • The Storm Rifle damage has been increased. The Storm Rifle now kills in three less rounds.
  • The Storm Rifle auto-aim angle has been reduced.
  • The Storm Rifle projectile spread has been decreased.

Suppressor

  • The Suppressor damage has been increased. The Suppressor now kills in three less rounds.
  • The Suppressor auto-aim angle has been reduced.
  • The Suppressor projectile spread has been decreased.

SAW

  • The SAW’s damage has been increased to maintain double the damage-per-second of the Assault Rifle.

Magnum

  • The damage has been slightly increased. The Magnum is still capable of killing in six rounds.

Vehicles

  • The damage has been increased on both the Mantis and Warthog Chain Gun.

What do you think? Is your favorite weapon affected? I know I’m happy about the Warthog’s Chain Gun receiving a damage increase, that thing was weak compared to the previous games.

Check out the video below to learn more about the Weapons Tuning update.



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  • adam

    you serious? the dmr was so easy to use and made everyone into a coward. I personally love the new changes

  • Trapp

    i think the changes fuxkin SUCK. thanks for changing the weapon which takes the most skill and concentration to keep the reticle on an opponent head (DMR) and making it much less affective and making the other weapons much stronger and effective. this evens the battlefield so that less skill is necessary to beast. also makes halo equivalent to other games which require less skill, that’s the reason i did love halo more, but i guess i’ll but COD now since all it takes is to see an opponent first to kill em. SMMFH.

    • halomaster

      I totally agree with you IM BOSS with the DMR and the fact that there making it worse sucks.