But it’s probably not what you were expecting.
The new Steam controller ditches the more common dual analog sticks in favor of dual trackpads, that also act like buttons. The two trackpads help bridge the gap between older games that don’t support a controller and newer games that do by allowing the trackpads to act like both a mouse and an analog stick. We won’t know for sure until we get to actually use one, but it seems like this design could work quite well, even if it does seem like it will take a while to get used to it.
Between the two trackpads are four action buttons, X, Y, A and B, and a large, clickable screen that can be used to perform additional actions in games, display in-game maps and menus, and more. When pushed, not only will the screen display these features, but it will also be displayed on your TV in front of you, so you don’t have to keep looking up and down. Then there are two top bottoms on either side of the controller and two in the back as well. Another cool feature is that users and developers can create their own key bindings and then share it with the rest of the Steam community.
It’s definitely shocking at first glance, but the more you ready about it, the more it seems to make sense when trying to support both games that already support a controller and those that don’t. I’m still trying to wrap my head around this new design, so go read the full report on the new Steam controller here, and then let us know what you think in the comments below.