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Grand Theft Auto Online Review

Grand Theft Auto Online

Release Date: October 1st, 2013
Genre(s): Action
Publisher(s): Rockstar Games
Developer(s): Rockstar Games
Multiplayer: 2-16 Player Online
Co-op: 2-8 Player Online
Score
7/10

GTA Online’s Third Title Update Has Been Released

Posted by Scott Grant | 18 Oct 2013 |

Third time’s a charm?

While we’re having a great time with it, Grand Theft Auto Online still has some stability issues but Rockstar are hard at work on resolving them as they release the latest title update.

GTA Online

 

Today’s third title update for GTA Online is live on both the Xbox 360 and PS3. Here are the patch notes:

  • Fixes numerous issues that were causing vehicle loss and/or loss of vehicle mods
  • Fixes an issue where the incorrect car is replaced when choosing to replace a car in a full garage
  • Fixes an exploit allowing players to sell the same vehicle multiple times
  • Fixes an issue that caused personal vehicles to be duplicated
  • Fixes an issue where some players were unable to pay utility bills on an owned apartment or house
  • Fixes an issue where players were not getting Crew invites in-game
  • Fixes an issue where the starting point for the tutorial race was not appearing
  • Fixes issues with joining Jobs from within a player-owned garage
  • Fixes issues with players getting stuck while using playlists
  • Fixes additional issues causing black screens, long load times, and players getting stuck in the sky cam
  • Adds details in the UI to clarify that characters created while Rockstar cloud is unavailable are temporary (non-saved)
  • Adds changes to the character creator to make better-looking default characters with the “random” option
  • Players now only lose a maximum of 500 GTA$ upon death in Freemode

 

I’m a fan of the change to the money you lose when you die in Freemode, but still no sign of that promised $500,000 stimulus package. Yet.

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