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Bioshock Infinite Review

Bioshock Infinite

Release Date: March 26th, 2013
Genre(s): First Person Shooter
Publisher(s): 2K Games
Developer(s): Irrational Games
Multiplayer: None
Co-op: None
Score
10/10

Bioshock Infinite Burial At Sea DLC Part 1 Review

Posted by Scott Grant | 13 Nov 2013 |

No gods, or kings, only man.

Bioshock Infinite Burial at Sea Box ArtBioshock remains one of my favorite games of all time, and Bioshock Infinite was no slouch either, so when I heard that I might have a chance to (truly) go back to Rapture, of course I was interested. Bioshock Infinite’s story based DLC has been a long time coming, but Burial at Sea Part One is finally here and since we now know that there’s always a lighthouse, and there’s always a city, it doesn’t seem so strange that we aren’t going back to Columbia this time around.

Single Player

Part One of Bioshock Infinite’s Burial at Sea DLC stars Booker Dewitt and Elizabeth, the stars of the original campaign, but takes place in an alternate timeline that places our protagonists in Rapture, the city under the sea that played host to the first two Bioshock games. Booker is still a detective, and is still looking for a girl, but Elizabeth takes on a bit of a different role this time around. You’ll also get to see Rapture as it was before the events of the original Bioshock, back when it was still populated largely by regular people.

The story in Burial at Sea Part One is such that I really can’t say much more without spoiling things, but I will say that it is masterfully presented in the manner you’re used to when playing an Irrational Games title. Plenty of old characters will be seen or mentioned, and you will see some fantastic performances by the original voice actors.

Bioshock Infinite Burial at Sea -big-daddy

Guess who’s back?

 

For those who enjoyed the combat sequences in Bioshock Infinite’s main campaign, you may have to wait a little bit for things to get moving. The first few tasks involve a lot of walking and talking, and a bit of forced repetition, but the story is still told during these sequences.

When the combat does finally ramp up, it never reaches the scale of the original. Most encounters involve taking out three or four enemies at a time and, though you do have a skyhook and there are rails to ride, the battles never get back to that level of chaos that made them so much fun in Infinite’s main campaign. There are some new weapons, and plasmids, to play around with so the combat is still enjoyable, it just doesn’t hit the same highs you may be used to.

Bioshock Infinite Burial at Sea

There’s always a skyhook; there’s always a locked gate.

 

What you do get from Burial at Sea Part One is a whole lot of fan service. A great story, a return to a great setting, and a new take on some great characters. This will be a very short affair, clocking in a right around three hours with some exploration, but it is an enjoyable one that sets up what should be a very interesting second half.

Multiplayer

Burial at Sea does not add any multiplayer content to Bioshock Infinite.

Closing Comments

We had to wait much longer than expected for Bioshock Infinite’s first story DLC and expectations were certainly high. Burial at Sea met, and exceeded, some of these expectations, but fell a little short when it came to others. In the end, it would be hard for fans of the series not to enjoy Burial at Sea but I think most will walk away wanting a little more in exchange for their money and patience.

Score: 8/10

Price: $14.99 or included with the Season Pass
Release Date: November 12th, 2013
Available On: Xbox 360PS3, and PC via Steam

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